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Posts Tagged ‘java’

Beer Bottle Rocket Man

October 30th, 2009 No comments

It’s done. I made the deadline (after two full days of working on it).

BBRM_Teaser01

Next time I’ve got a full month to work on the game, I’ll manage my time better. No more leaving it until the last few days.

Here is the forum post announcing the details.

Pretend this is an old Nintendo game and the story
and instructions are in the booklet but the game doesn't
make sense without the booklet.

This is the booklet: The evil doctor wants a beer, so he
sent you, his robot, down into the cellar to get it.
It's easy enough for you to walk down stairs, but your
legs are too short to climb back up. Being a heavy robot
with short legs, you can't jump very high. 

How are you going to get back up to the doctor to give
him his beer?

Note: It is possible to finish the game with a beer for each of
you and the doctor.

Breaking ground on the Generic2DPlatformer

April 18th, 2009 No comments

I’ve been building up a 2D Game “Engine” in my head over the last few months. I’m writing it in Java and am using the Slick framework. I’ve got an information page set up and of course I’ll be posting here with the progress.

Categories: Game Dev Tags: , , , , ,

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